Call of Duty: Black Ops 4 is doing gangbusters as far as engagement, but Destiny 2: Forsaken has performed below expectations, according to Activision’s Q3 2018 report.
Activision Blizzard reported its third-quarter financial results for the 2018 fiscal year, citing massive engagement for Call of Duty: Black Ops 4. The firm also said on the call to investors that Destiny 2: Forsaken preformed below expectations.
The company said it plans to release more engaging content for Destiny 2, and at a faster rate to keep engagement up due to Forsaken not performing as well as hoped. But despite the low engagement, Activision feels it will right itself.
Following the launch of Call of Duty: Black Ops 4. It’s first three weeks, Black Ops 4 sold-through to customers more units than Black Ops 3, and PC sell-through more than three times higher than the latter.
Additionally for the first three weeks after launch, total active users and hours played were 16% and over 20% higher, respectively, versus Black Ops 3.
Blizzard’s new president, J. Allen Brack, also touched upon Diablo Immortal, and the backlash on it. He promised the game will be an authentic Diablo experience, and the studio “won’t compromise” on its quality. There are plans for ongoing support and it will only be released once it “meets the community’s high standard.”
“We think people will love it,” he said, with company CEO Bobby Kotick adding that those who played it at BlizzCon 2018 had great things to say about it.
Activision Blizzard had 345 million Monthly Active Users (MAUs) in the quarter. Blizzard had 37 million MAUs in the quarter. World of Warcraft: Battle for Azeroth set a new day-one franchise record with more than 3.4 million units sold-through to consumers.
World of Warcraft engagement grew strongly quarter-over-quarter, and Hearthstone now has over 100 million registered players life-to-date.
Activision itself had 46 million MAUs during Q3, and thanks mainly to Black Ops 4.
The firm also reported Destiny users were up for both the quarter and year-over-year (yoy), but it said still performed under exceptions.
Going deeper, Activision said players spent on average 52 minutes per day in its games, including Blizzard and mobile titles. The firm also saw its games in the top 20 most viewed games on the “industry’s largest streaming platform,” we’re assuming Twitch here. This includes Black Ops 4 where viewership “continues to break franchise records.”
Activision Blizzard delivered $1 billion of in-game net bookings for the quarter and a record $3 billion year-to-date.
Activision-Blizzard Q3 2018
For the quarter ended September 30, 2018, Activision Blizzard’s net revenues were $1.51 billion, as compared with $1.62 billion yoy. Net revenues from digital channels were $1.28 billion.
Net bookings (DLC and digital offerings outside the base game) were $1.66 billion, as compared to $1.90 billion yoy.
Net bookings from digital channels were $1.44 billion, compared to $1.47 billion in Q3 2017.
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